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adventofcode2024/day_02/src/main.rs

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// https://adventofcode.com/2024/day/2
//
// run command: `cargo run ./input.txt`
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use std::env;
use std::error::Error;
use std::fs::File;
use std::io::{BufReader, prelude::*};
use std::str::FromStr;
/// Parse a report into a Vec<T>
fn parse_report<T>(line: &str) -> Result<Vec<T>, <T as FromStr>::Err>
where
T: FromStr,
{
let parsed_line = line
.split(char::is_whitespace)
.map(|v| v.parse())
.collect::<Result<Vec<T>, _>>()?;
Ok(parsed_line)
}
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#[derive(Eq, PartialEq)]
enum TransitionState {
Good, // Good state
Bad, // Bad state
Dampened, // Could be removed to make a good state
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}
#[derive(Eq, PartialEq)]
enum TransitionDirection {
Asc, // level is increasing
Desc, // level is decreasing
}
struct LevelTransition {
state: TransitionState,
direction: TransitionDirection,
}
/// Given two level inputs, return one of the following:
/// - `LevelTransitionState::Bad` if the difference between
/// the levels is either 0 or great than 3
/// - `LevelTransitionState::Asc` if the value from curr_level to next_level is increasing and it's not BAD
/// - `LevelTransitionState::Desc` if the value from curr_level to next_level is decreasing and it's not BAD
fn compare_levels(curr_level: i64, next_level: i64) -> LevelTransition {
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let level_diff = next_level - curr_level;
// If the diff is 0 or greater than 3, return bad state
let state = if level_diff == 0 || level_diff.abs() > 3 {
TransitionState::Bad
} else {
TransitionState::Good
};
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// If great than zero they are ascending
let direction = if level_diff > 0 {
TransitionDirection::Asc
} else {
TransitionDirection::Desc
};
return LevelTransition { state, direction };
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}
fn is_report_safe_no_dampening(report: Vec<i64>) -> bool {
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// Turn the report into a bunch of states for each adjacent pair in the report
let report: Vec<LevelTransition> = report
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.windows(2)
.map(|l| compare_levels(l[0], l[1]))
.collect();
// Setup the loop by checking the first start as a special case
let mut prev_transition = &report[0];
if prev_transition.state != TransitionState::Good {
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return false;
}
// Check each state
for level_transition in report[1..].iter() {
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// If bad, then it's just bad
if level_transition.state != TransitionState::Good {
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return false;
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}
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// If the states aren't the same as the prev, it must
// have changed direction
if level_transition.direction != prev_transition.direction {
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return false;
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}
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// Setup for next iteration
prev_transition = level_transition;
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}
return true;
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}
// fn is_report_safe_with_dampening(report: Vec<i64>) -> bool {
// let mut modified_report: Vec<Option<i64>> = vec![None];
// let mut tmp_report: Vec<Option<i64>> = report.iter().map(|v| Some(*v)).collect();
// modified_report.append(&mut tmp_report);
// modified_report.push(None);
// let states = Vec::new();
// for window in modified_report.windows(3) {
// let window_tuple = (window[0], window[1], window[2]);
// let state = match window_tuple {
// (None, Some(curr), Some(next)) | (Some(curr), Some(next), None) => {
// // Matched first or last element, which means we only have one check to do
// // and we always return Dampened instead of Bad
// let local_state = compare_levels(curr, next);
// if local_state == TransitionState::Bad {
// // shadow bad with dampened since can always
// // remove the first and last element.
// TransitionState::Dampened
// } else {
// local_state
// }
// },
// (Some(prev), Some(curr), Some(next)) => {
// let first_state = compare_levels(prev, curr);
// let second_state = compare_levels(curr, next);
// if first_state == TransitionState::Bad || second_state == TransitionState::Bad || first_state != second_state {
// }
// },
// _ => panic!("This should never happen!"),
// }
// states.push(state);
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// }
// true
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// }
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fn main() -> Result<(), Box<dyn Error>> {
// Handle command input
let args: Vec<String> = env::args().collect();
if args.len() != 2 {
panic!(
"{} must be run with a single argument of files name!",
&args[0]
)
}
let input_file_string = &args[1];
let input_file = File::open(input_file_string)?;
let input_reader = BufReader::new(input_file);
let mut accumulator_no_dampening = 0;
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for line in input_reader.lines() {
let line = line?;
let parsed_report: Vec<i64> = parse_report(&line)?;
if is_report_safe_no_dampening(parsed_report) {
accumulator_no_dampening += 1;
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}
}
println!(
"Number of SAFE reports (No Dampening - Part 1): {}",
accumulator_no_dampening
);
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Ok(())
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}